Muska & Lipman/premier-trade

Beginning Direct3D Game Programming w/CD (Prima Tech's Game Development)

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Description

Condition - Very Good

The item shows wear from consistent use but remains in good condition. It may arrive with damaged packaging or be repackaged.

Beginning Direct3D Game Programming covers all of the elements that are necessary to create a Direct3D game for your PC! You will learn the essentials of Direct3D game programming, including basic algorithms, texture mapping basics, 3D math, lighting, use of depth buffers, and much more! This book also covers the Transformation & Lighting Pipeline and how to use it to map texture object with different effects, as well as different file formats and how to integrate them into your game engines. You'll go from the basics to hardcore Direct3D game programming in a matter of pages!

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Your order is shipped from the USA and delivered to your door in South Africa in 10–20 working days. All items are fully tracked.

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We offer a 30-day return window. If something isn't right, contact our support team and we'll make it right.