Direct3D Rendering Cookbook
R 2,178
DirectX 12 Mastery: Building High-Performance Graphics Engines for Modern Games. (Quantum Ember Games Book 2)
R 1,324
Introduction to 3D Game Programming with DirectX 11
R 2,128
Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs
Out of Stock
Next-Gen Graphics with C++26 and DirectX 12: Engineering High-Fidelity Interactive Graphics and Real-Time Rendering Systems with Modern C++26 and DirectX 12 (The Modern Systems Engineering Book 33)
R 1,324
Intro to Game Programming Using DirectX 12
R 3,817
GPU Zen 4 DELUXE: Advanced Rendering Techniques
R 1,584
Computer Graphics: Principles and Practice: Principles and Practices
R 4,143
Introduction to 3D Game Programming with DirectX 12
R 2,585
Practical Rendering and Computation with Direct3D 11
R 2,850