Invent Your Own Computer Games with Python, 3rd Edition

Invent Your Own Computer Games with Python, 3rd Edition

Product ID: 29661200 Condition: USED (All books in used condition)

Payflex: Pay in 4 interest-free payments of R184.50. Learn more
R 738
includes Duties & VAT
Delivery: 10-20 working days
Ships from USA warehouse.
Secure Transaction
VISA Mastercard payflex ozow
Buy in USA
Condition: USED (All books in used condition)

Product Description

Condition - Very Good

The item shows wear from consistent use but remains in good condition. It may arrive with damaged packaging or be repackaged.

Invent Your Own Computer Games with Python, 3rd Edition

Invent Your Own Computer Games with Python teaches you how to program in the Python. Each chapter gives you the complete source code for a new game, and then teaches the programming concepts from the example. The programs covered include Hangman, Tic Tac Toe, Reversi, Caesar Cipher, Guess the Number, and Dragon Realm. Later chapters cover how to make 2D graphical games using the popular Pygame library. You'll learn how to: * Put together loops, variables, input/output, and flow control statements into working programs * Use data structures such as lists, dictionaries, and tuples * Debug programs and find errors * Program simple game-playing AI opponents * Draw graphics and animation into your games The book is available under a Creative Commons license and can be downloaded in full for free from http://inventwithpython.com "Invent with Python" was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has never programmed before.

Technical Specifications

Country
USA
Brand
CREATESPACE
Manufacturer
CreateSpace Independent Publishing Platform
Binding
Paperback
ItemPartNumber
black & white illustrations
EANs
9781503212305