Procedural Content Generation in Games (Computational Synthesis and Creative Systems)

Procedural Content Generation in Games (Computational Synthesis and Creative Systems)

Product ID: 3319826433 Condition: USED (All books in used condition)

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Product Description

Condition - Very Good

The item shows wear from consistent use but remains in good condition. It may arrive with damaged packaging or be repackaged.

Procedural Content Generation in Games (Computational Synthesis and Creative Systems)

Technical Specifications

Country
USA
Brand
Springer
Manufacturer
Springer
Binding
Paperback
ItemPartNumber
Refer to Sapnet.
ReleaseDate
2018-06-28T00:00:01Z
UnitCount
1
EANs
9783319826431