C++ Game Animation Programming: Learn modern animation techniques from theory to implementation using C++, OpenGL, and Vulkan
| Country | USA |
| Brand | Springer |
| Manufacturer | Springer |
| Binding | Paperback |
| ItemPartNumber | 28526091 |
| ReleaseDate | 2011-02-09 |
| UnitCount | 1 |
| EANs | 9783642120220 |