Unity 3D Game Development by Example Beginner's Guide

Unity 3D Game Development by Example Beginner's Guide

Product ID: 13741962 Condition: USED (All books in used condition)

Payflex: Pay in 4 interest-free payments of R228.00. Learn more
R 912
includes Duties & VAT
Delivery: 10-20 working days
Ships from USA warehouse.
Secure Transaction
VISA Mastercard payflex ozow
Condition: USED (All books in used condition)

Product Description

Condition - Very Good

The item shows wear from consistent use but remains in good condition. It may arrive with damaged packaging or be repackaged.

Unity 3D Game Development by Example Beginner's Guide

The book takes a clear, step-by-step approach to building small, simple game projects. It focuses on short, attainable goals so that the reader can finish something, instead of trying to create a complex RPG or open-world game that never sees the light of day. This book encourages readers hungry for knowledge. It does not go into gory detail about how every little knob and dial functions - that's what the software manual is for! Rather, this book is the fastest path from zero to finished game using the Unity 3D engine. If you've ever wanted to develop games, but have never felt "smart" enough to deal with complex programming, this book is for you. It's also a great kick-start for developers coming from other tools like Flash, Unreal Engine, and Game Maker Pro.

Technical Specifications

Country
USA
Brand
Packt Publishing
Manufacturer
Packt Publishing
Binding
Paperback
ItemPartNumber
978-1-84969-054-6
UnitCount
1
EANs
9781849690546