3D Rendering in Windows: How to display three-dimensional objects in Windows with and without OpenGL.

3D Rendering in Windows: How to display three-dimensional objects in Windows with and without OpenGL.

Product ID: 1520339615 Condition: USED (All books in used condition)

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Condition - Very Good

The item shows wear from consistent use but remains in good condition. It may arrive with damaged packaging or be repackaged.

3D Rendering in Windows: How to display three-dimensional objects in Windows with and without OpenGL.

This is a how-to guide on rendering three-dimensional objects. The target operating system is Windows, but these same principles and techniques could be used in other contexts. The primary implementation is based on OpenGL, but alternate rendering systems are also presented.

Technical Specifications

Country
USA
Brand
Independently Published
Manufacturer
Independently published
Binding
Paperback
UnitCount
1
EANs
9781520339610