Beginning Swift Games Development for iOS

Beginning Swift Games Development for iOS

Product ID: 1484204018 Condition: USED (All books in used condition)

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Condition - Very Good

The item shows wear from consistent use but remains in good condition. It may arrive with damaged packaging or be repackaged.

Beginning Swift Games Development for iOS

Game apps are one of the most popular categories in the Apple iTunes App Store. Well, the introduction of the new Swift programming language will make game development even more appealing and easier to existing and future iOS app developers. In response, James Goodwill, Wesley Matlock and Apress introduce you to this book, Beginning Swift Games Development for iOS. In this book, you'll learn the fundamental elements of the new Swift language as applied to game development for iOS.

In part 1, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as we add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In part 2 of this book, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language. And, you'll follow the same pattern we used for part 1.

After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS enabled device and perhaps sell in the Apple iTunes App Store.

Technical Specifications

Country
USA
Binding
Paperback
EAN
9781484204016
Edition
1st ed.
ISBN
1484204018
Label
Apress
Manufacturer
Apress
MPN
114 black & white illustrations, biograp
NumberOfItems
1
NumberOfPages
276
PartNumber
114 black & white illustrations, biograp
PublicationDate
2015-03-25
Publisher
Apress
ReleaseDate
2015-03-25
Studio
Apress