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Rules of Play: Game Design Fundamentals (Mit Press)
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Mastering Vulkan Programming Handbook: The Definitive Guide to Modern GPU Programming
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Modern Apple Game Development Projects Handbook: Build Multiple Complete 2D and 3D Games for iPhone, iPad, and Mac with Swift, SpriteKit, GameplayKit, ... Apple Game Development Professional Series)
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Unreal Engine 5 Best Practices: The ultimate guide to advanced visual storytelling, design, lighting, and performance in UE5
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Learning C# by Developing Games with Unity 6: Get to grips with coding in C# and build simple 3D games in Unity from the ground up
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Godot 4.6 Game Development with GDScript Handbook: Build Complete 2D and 3D Games from Scratch (Godot 4.6 GDScript & C#/.NET 10 Edition Mastery Series Book 1)
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