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Game Programming

Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques
Watson-Guptill
Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques
R 819
FORCE: Drawing Human Anatomy (Force Drawing Series)
CRC Press
FORCE: Drawing Human Anatomy (Force Drawing Series)
R 2,947
Advanced Game Design: A Systems Approach
Addison Wesley
Advanced Game Design: A Systems Approach
R 2,320
The Ultimate Guide to Video Game Writing and Design
CROWN
The Ultimate Guide to Video Game Writing and Design
R 843
How to Make a Video Game All By Yourself: 10 steps, just you and a computer
SUPPAS
How to Make a Video Game All By Yourself: 10 steps, just you and a computer
R 1,115
The Ultimate Guide to Niagara VFX: Mastering Particle Systems in Unreal Engine 5
Independently published
The Ultimate Guide to Niagara VFX: Mastering Particle Systems in Unreal Engine 5
R 1,155
An Architectural Approach to Level Design: Second edition
CRC Press
An Architectural Approach to Level Design: Second edition
R 3,521
Bioshock: From Rapture to Columbia
Third Editions
Bioshock: From Rapture to Columbia
R 1,513
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
CRC Press
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
R 1,827
Systems Medicine (Chapman & Hall/CRC Computational Biology Series)
Chapman and Hall/CRC
Systems Medicine (Chapman & Hall/CRC Computational Biology Series)
R 1,921
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