Account
Orders
Cart
Books
>
Subjects
>
Computers & Technology
>
Graphics & Design
>
3D Graphics
R 1,067
Blender For Dummies
R 4,714
Computer Graphics: Principles and Practice
R 1,554
Computer Graphics from Scratch: A Programmer's Introduction to 3D Rendering
R 2,759
Game Development with Godot 4 and C#: Develop a dynamic 3D game while exploring a robust node system, level design, and animations
R 3,360
Making Your CAM Journey Easier with Fusion 360: Learn the basics of turning, milling, laser cutting, and 3D printing
R 2,453
Mastering Graphics Programming with Vulkan: Develop a modern rendering engine from first principles to state-of-the-art techniques
R 1,520
Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL)
R 2,272
Unreal Engine 5 Character Creation, Animation, and Cinematics: Create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite
R 1,470
Physics for Game Developers: Science, math, and code for realistic effects
R 869
Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics)
20
-
30
of
100
results
Previous
1
2
3
4
5
Next
Back to top