For Dummies
Blender For Dummies
R 1,186
Addison Wesley
Computer Graphics: Principles and Practice
R 4,881
No Starch Press
Computer Graphics from Scratch: A Programmer's Introduction to 3D Rendering
R 1,661
Packt Publishing
Game Development with Godot 4 and C#: Develop a dynamic 3D game while exploring a robust node system, level design, and animations
R 2,836
Packt Publishing
Making Your CAM Journey Easier with Fusion 360: Learn the basics of turning, milling, laser cutting, and 3D printing
R 3,422
Packt Publishing
Mastering Graphics Programming with Vulkan: Develop a modern rendering engine from first principles to state-of-the-art techniques
R 2,537
Addison Wesley
Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL)
R 1,628
Packt Publishing
Unreal Engine 5 Character Creation, Animation, and Cinematics: Create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite
R 2,395
O'Reilly
Physics for Game Developers: Science, math, and code for realistic effects
R 1,578
Morgan Kaufmann
Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics)
R 1,027