How to Become a Video Game Artist: The Insider's Guide to Landing a Job in the Gaming World

How to Become a Video Game Artist: The Insider's Guide to Landing a Job in the Gaming World

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How to Become a Video Game Artist: The Insider's Guide to Landing a Job in the Gaming World

Become a Player in the Business of Video Game Art
Every year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It’s an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art. Starting with the basics of game creation and a look at the artistic skills necessary to get started, Kennedy spotlights specific, key roles for creators—from concept artists to character animators to marketing artists and beyond. Each chapter features screenshots from popular video games like Tom Clancy’s Ghost Recon and World of Warcraft; interviews with video game art professionals who’ve worked for top gaming companies like BioWare, Blizzard, and Ubisoft; step-by-step examples of actual game art; and detailed breakdowns of the training and portfolio samples you’ll need to make these jobs your own. For anyone who wants to go from gamer to game designer, this book contains all the secrets you’ll need to rise to the top of one of the most exciting industries of our time.

Technical Specifications

Country
USA
Author
Sam R. Kennedy
Binding
Kindle Edition
EISBN
9780823008100
Format
Kindle eBook
Label
Watson-Guptill
Manufacturer
Watson-Guptill
NumberOfPages
160
PublicationDate
2013-05-14
Publisher
Watson-Guptill
ReleaseDate
2013-05-14
Studio
Watson-Guptill