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Rendering & Ray Tracing
R 2,082
Computer Vision: Algorithms and Applications (Texts in Computer Science)
R 2,968
Real-Time Rendering, Fourth Edition
R 592
Field Programmable Logic and Applications: 9th International Workshops, FPL'99, Glasgow, UK, August 30 - September 1, 1999, Proceedings (Lecture Notes in Computer Science, 1673)
R 2,193
Physically Based Rendering, fourth edition: From Theory to Implementation
R 1,972
FORCE Fabric
R 3,858
Computer Graphics: Principles and Practice
R 2,296
Low Poly 3D Modeling in Blender: Kickstart your career as a 3D artist by learning how to create low poly assets and scenes from scratch
R 2,442
Vulkan 3D Graphics Rendering Cookbook: Implement expert-level techniques for high-performance graphics with Vulkan
R 2,245
Mastering Graphics Programming with Vulkan: Develop a modern rendering engine from first principles to state-of-the-art techniques
R 2,637
Fast Algorithms for 3D-Graphics
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