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Rendering & Ray Tracing
R 2,058
Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments
R 2,502
3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan
R 834
Rendering in SketchUp: From Modeling to Presentation for Architecture, Landscape Architecture, and Interior Design
R 578
Render Floor Plans with Photoshop
R 795
Adobe Premiere Pro CC Classroom in a Book (2019 Release)
R 5,405
Essentials of Interactive Computer Graphics: Concepts and Implementation
R 856
Photographic Rendering with VRay for SketchUp
R 2,979
Practical C++ Game Programming with Data Structures and Algorithms: Write high-performance code and solve game development challenges with expert-led C++ solutions
R 1,335
Graphics Gems
R 1,726
Applied Geometry for Computer Graphics and CAD (Springer Undergraduate Mathematics Series)
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