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Rendering & Ray Tracing
R 1,786
Mastering Graphics Programming with Vulkan: Develop a modern rendering engine from first principles to state-of-the-art techniques
R 1,501
Lighting for Animation: The Art of Visual Storytelling
R 1,602
Metal Programming Guide: Tutorial and Reference via Swift
R 1,876
Digital Painting and Rendering for Theatrical Design: Using Digital Tools to Create Scenic, Costume, and Media Renderings
R 1,712
Production Pipeline Fundamentals for Film and Games
R 729
Schaum's Outline of Computer Graphics
R 3,589
Realistic Asset Creation with Adobe Substance 3D: Create materials, textures, filters, and 3D models using Substance 3D Painter, Designer, and Stager
R 3,451
GPU Zen 3: Advanced Rendering Techniques
R 2,795
Practical Rendering and Computation with Direct3D 11
R 1,602
3D Environment Design with Blender: Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes
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