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Rendering & Ray Tracing

Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments
Packt Publishing
Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments
R 2,092
3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan
Packt Publishing
3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan
R 2,544
Rendering in SketchUp: From Modeling to Presentation for Architecture, Landscape Architecture, and Interior Design
Wiley
Rendering in SketchUp: From Modeling to Presentation for Architecture, Landscape Architecture, and Interior Design
R 847
Render Floor Plans with Photoshop
Majosta
Render Floor Plans with Photoshop
R 586
Adobe Premiere Pro CC Classroom in a Book (2019 Release)
Adobe Press
Adobe Premiere Pro CC Classroom in a Book (2019 Release)
R 807
Essentials of Interactive Computer Graphics: Concepts and Implementation
CRC Press
Essentials of Interactive Computer Graphics: Concepts and Implementation
R 5,496
Photographic Rendering with VRay for SketchUp
Packt Publishing
Photographic Rendering with VRay for SketchUp
R 869
Practical C++ Game Programming with Data Structures and Algorithms: Write high-performance code and solve game development challenges with expert-led C++ solutions
Packt Publishing
Practical C++ Game Programming with Data Structures and Algorithms: Write high-performance code and solve game development challenges with expert-led C++ solutions
R 3,029
Graphics Gems
Morgan Kaufmann
Graphics Gems
R 1,357
Applied Geometry for Computer Graphics and CAD (Springer Undergraduate Mathematics Series)
Springer
Applied Geometry for Computer Graphics and CAD (Springer Undergraduate Mathematics Series)
R 1,754
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